SCSA1503 - COMPUTER GRAPHICS AND MULTIMEDIA APPLICATIONS
COURSE OBJECTIVES
- To introduce two and three dimensional graphical structure.
- To design 2D and 3D methods and Models.
- To explore the visible surface detection with illumination and color models.
- To understand the concepts involved in multimedia and basis tools.
- To gain knowledge on Multimedia compression and animations.
COURSE OUTCOMES
CO1 : Identify the various line and circle drawing algorithm.
CO2 : Study the various transformations in 2D and 3D objects.
CO3 : Understand the concepts of curves and surface.
CO4 : Apply transformation and clipping algorithm in 2D and 3D objects.
CO5 : Design Illumination and color models.
CO6 : Implement 2D and 3D Transformation concepts in Real world Applications
SYLLABUS
UNIT 1 BASICS OF COMPUTER GRAPHICS 9 Hrs.
Output primitives- Survey of Computer Graphics- Overview of Graphics System- Line drawing Algorithm (DDA Line Drawing Algorithm, Bresenhams Line Drawing Algorithm)-Circle drawing Algorithm- Curve Drawing Algorithm- Attributes of output Primitives- Antialiasing.
UNIT 2 2D TRANSFORMATIONS AND VIEWING 8 Hrs.
2D Transformation and other transformation – 2D and 3D Viewing- Line Clipping(Cohen Sutherland)– Polygon Clipping (Sutherland Hodgeman) – Logical Classification Input Function.
UNIT 3 3D CONCEPTS AND CURVES 10 Hrs.
3D Object: Representation Method- B-Rep- Sweep Representation- 3D Transformation – curve generation – Splines – Beziers – Blending of curves other interpolation techniques- Display Durves and Surface – Shape Description Requirements – Parametric function – 3D Concept Introduction – Fractals and Self Similarity – Successive refinement of Curves – Koch Curves and Paeno Curves
UNIT 4 METHODS AND MODELS 8 Hrs.
Visual Surface detection methods – Illumination models – Halftone Patterns – Dithering Techniques – Polygon Rendering Methods – Ray Tracing Methods – Color methods – Color Applications.
UNIT 5 MULTIMEDIA BASICS AND TOOLS 10 Hrs.
Multimedia Basics and Tools – Introduction to Multimedia – Compression and Decompression – Data and File Format Standards – Digital voice and audio video image animation- Introduction to photoshop- workshop tools- Navigating window – Importing and Exporting Images – Operations on Images – resize, Crop, rotate. Introduction to Flash – Elements of Flash Documents – Flash Environment- Drawing Tools – Flash Animation Importing and Exporting – Adding Sounds – Publishing Flash Movies.
Max. 45 Hours
TEXT / REFERENCE BOOKS
1. Donald Hearn and M. Pauline Baker, Computer Graphics C Version, 2 nd Edition, Prentice Hall, 2006.
2. Fabio Ganovelli, Massimiliano Corsini, Sumanta Pattanaik, Marco Di Benedetto “Introduction to Computer Graphics: A Practical Learning Approach” Taylor and Frainces Group. 2015.
3. Tay Vaughan ,”Multimedia”, 5th Edition, Tata McGraw Hill, 2001.
4. Ze-Nian Li, Mark S. Drew ,”Fundamentals of Multimedia”, Prentice Hall of India, 2004.
5. D.P. Mukherjee , “Fundamentals Of Computer Graphics And Multimedia ” Prentice Hall of India Private Limited, 2006.
6. D. McClelland, L.U.Fuller, ”Photoshop CS2 Bible”, Wiley Publishing, 2005

- ஆசிரியர்: Devi D
- ஆசிரியர்: Ramya Franklin G
- ஆசிரியர்: Dr. S. Jancy
- ஆசிரியர்: SundaraVelarani K
- ஆசிரியர்: G Kalaiarasi
- ஆசிரியர்: Suji Helen L
- ஆசிரியர்: DEVIPRIYA M
- ஆசிரியர்: SANTHIYA P
- ஆசிரியர்: Yogitha R
- ஆசிரியர்: AMSHAVALLI R S
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